Phoneidoscope is an immersive virtual reality installation that questions the relationship between body movement and sound perception.
Participants are invited to experience a virtual sonic environment in which sounds and instruments reveal themselves progressively in the space all around them. By physically exploring this space, the user adapts her/his listening position, gravitating towards certain sounds, restructuring the musical space (and mix) in real time.
In this context, listening becomes a dynamical multimodal experience, intimately linked to action and motion: each experience reveals music under a unique perspective.
Developed by James Leonard & Paul Plouchard within Eptagon. Musical pieces for the installation were created specifically by the collective’s artists.
Past and future representations of the installation:
The installation uses a Vive VR headset, connected to a virtual environment coded in Processing.
Audio spatialisation based on head position and rotation is handled with Max/MSP, using head-related transfer functions (HRTF) algorithms.
Sound sources are represented and animated in the virtual scene by physical models, driven by the audio.